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	<title>Gaming News - BackLINK</title>
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	<link>http://createbacklinks.info/game</link>
	<description>Latest technology, gaming and gadgets stories</description>
	<lastBuildDate>Thu, 18 Mar 2010 01:45:00 +0000</lastBuildDate>
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		<title>Get a 1,000 hit combo in God of War 3 the easy way</title>
		<link>http://createbacklinks.info/game/get-a-1000-hit-combo-in-god-of-war-3-the-easy-way</link>
		<comments>http://createbacklinks.info/game/get-a-1000-hit-combo-in-god-of-war-3-the-easy-way#comments</comments>
		<pubDate>Thu, 18 Mar 2010 01:45:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Joystiq Playstation]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/get-a-1000-hit-combo-in-god-of-war-3-the-easy-way</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/get-a-1000-hit-combo-in-god-of-war-3-the-easy-way><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/d5a72c3eebntroph.jpg-90x50.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-playstation.png" width="16" height="16" alt="" title="Joystiq Playstation" /><br/> Are you working your way to a Platinum in God of War III ? You may want to check out this video, which helps you net Hit Man, one of the more challenging Trophies in the game. To get the award, you must perform a 1000 hit combo. Should your fighting skills not be up to snuff, there are two easy (but time consuming) ways of getting the achievement. It can take upwards of 20 minutes of mindless button mashing, but it's a sure-fire way of making sure you get the Bronze Trophy. Check out the (rather cheap) strategies after the break. [Via N4G ] Continue reading Get a 1,000 hit combo in God of War 3 the easy way Get a 1,000 hit combo in God of War 3 the easy way originally appeared on Joystiq Playstation on Wed, 17 Mar 2010 20:45:00 EST. ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-playstation.png" width="16" height="16" alt="" title="Joystiq Playstation" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/d5a72c3eebntroph.jpg-90x50.jpg" /></p>
<p> Are you operative your approach to a Platinum in God of War III ? You might wish to check out this video, that helps you net Hit Man, one of the some-more severe Trophies in the game. To get the award, you contingency perform a 1000 strike combo. Should your fighting skills not be up to snuff, there have been dual easy (but time consuming) ways of removing the achievement. It can take upwards of twenty mins of foolish symbol mashing, but it&#8217;s a sure-fire approach of creation certain you get the Bronze Trophy. Check out the (rather cheap) strategies after the break. [Via N4G ] Continue celebration of the mass Get a 1,000 strike combo in God of War 3 the easy approach Get a 1,000 strike combo in God of War 3 the easy approach creatively appeared on Joystiq Playstation on Wed, seventeen March 2010 20:45:00 EST. </p>
<p>The full story can be found on <a href="http://playstation.joystiq.com/2010/03/17/heres-an-easy-way-to-get-a-1-000-hit-combo-in-god-of-war-3/" title="Get a 1,000 strike combo in God of War 3 the easy way" target="_blank">Xbox Playstation</a></p>
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		<title>Peruse the God of War copyright infringement judgement</title>
		<link>http://createbacklinks.info/game/peruse-the-god-of-war-copyright-infringement-judgement</link>
		<comments>http://createbacklinks.info/game/peruse-the-god-of-war-copyright-infringement-judgement#comments</comments>
		<pubDate>Thu, 18 Mar 2010 01:30:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[david-jaffe]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[pdf]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/peruse-the-god-of-war-copyright-infringement-judgement</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/peruse-the-god-of-war-copyright-infringement-judgement><img src= class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/Joystiq-main.png" width="16" height="16" alt="" title="Joystiq" /><br/> The Hollywood Reporter has uploaded the 27-page judgment [PDF link] in the God of War copyright infringement case . The case was already revealed as dismissed last week, but the full document bestows all the gritty details upon us mortals. In her summary, Judge Marilyn Hall Patel notes, "An examination of articulable similarities between the plot, themes, dialogue, mood, settings, pace, characters and sequence of events of God of War and plaintiffs' works reveals far less similarity than would be required to overcome summary judgment, even if plaintiffs had proven access. Plaintiffs have pointed to no persuasive similarity in dialogue or narration that would suggest actual copying." Reading the entire decision reveals that Sony was on the money with its original assertion that alleged similarities were "inaccurate, incomplete, abstracted and/or misleading." Peruse the God of War copyright infringement judgement originally appeared on Joystiq on Wed, 17 Mar 2010 20:30:00 EST. Please see our terms for use of feeds . Read ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/Joystiq-main.png" width="16" height="16" alt="" title="Joystiq" /><br/><p><img src="" /></p>
<p> The Hollywood Reporter has uploaded the 27-page visualisation [PDF link] in the God of War copyright transgression box . The box was already suggested as discharged final week, but the full request bestows all the dirty sum on us mortals. In her summary, Judge Marilyn Hall Patel notes, &#8220;An hearing of articulable similarities in between the plot, themes, dialogue, mood, settings, pace, characters and method of events of God of War and plaintiffs&#8217; functions reveals far reduction likeness than would be compulsory to strike outline judgment, even if plaintiffs had proven access. Plaintiffs have forked to no impressive likeness in discourse or exegesis which would indicate tangible copying.&#8221; Reading the complete preference reveals which Sony was on the income with the strange avowal which purported similarities were &#8220;inaccurate, incomplete, preoccupied and/or misleading.&#8221; Peruse the God of War copyright transgression settlement creatively appeared on Joystiq on Wed, seventeen March 2010 20:30:00 EST. Please see the conditions for operate of feeds . Read </p>
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		<title>Impressions: Sam &amp; Max: The Devil&#8217;s Playhouse &#8211; The Penal Zone (PS3)</title>
		<link>http://createbacklinks.info/game/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3</link>
		<comments>http://createbacklinks.info/game/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3#comments</comments>
		<pubDate>Thu, 18 Mar 2010 01:00:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[gdc-2010]]></category>
		<category><![CDATA[sam-and-max]]></category>
		<category><![CDATA[telltale-games]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3><img src= class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/Joystiq-main.png" width="16" height="16" alt="" title="Joystiq" /><br/> You wouldn't expect to find "We've tightened up the graphics on Episode Three" among the usual list of noted improvements between Telltale 's episodic releases. After all, with endearing, demented characters like Sam and Max taking up quite a bit of the screen, who cares how many polygons are left for that pot plant in the corner? "We wanted to bump everything up presentation-wise for this season," said designer Chuck Jordan, drawing attention to the Telltale engine's impressive -- nay, tight -- visual enhancements. The Penal Zone , the first of five monthly episodes comprising Sam &#038; Max: The Devil's Playhouse , features noticeably improved lighting, real-time shadows and more expressive facial animation. As Jordan pointed out, "an expression can sell a joke for the first time." Based on the demo I saw at the Game Developers Conference, it's also apparent that the improved graphics do make a difference to that pot plant. Because you transform into one. "When you finally get to control Max," Jordan said, "it's really weird." Like, really really weird. ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/Joystiq-main.png" width="16" height="16" alt="" title="Joystiq" /><br/><p><img src="" /></p>
<p> You wouldn&#8217;t design to find &#8220;We&#8217;ve tightened up the graphics on Episode Three&#8221; in between the common list of remarkable improvements in between Telltale &#8217;s episodic releases. After all, with endearing, wandering characters similar to Sam and Max receiving up utterly a bit of the screen, who cares how most polygons have been left for which pot plant in the corner? &#8220;We longed for to strike all up presentation-wise for this season,&#8221; pronounced engineer Chuck Jordan, sketch courtesy to the Telltale engine&#8217;s considerable &#8212; nay, parsimonious &#8212; visible enhancements. The Penal Zone , the initial of five monthly episodes comprising Sam &#038; Max: The Devil&#8217;s Playhouse , facilities noticeably softened lighting, real-time shadows and some-more fluent facial animation. As Jordan forked out, &#8220;an countenance can sell a fun for the initial time.&#8221; Based on the demo I saw at the Game Developers Conference, it&#8217;s additionally strong which the softened graphics do have a disproportion to which pot plant. Because you renovate in to one. &#8220;When you eventually get to carry out Max,&#8221; Jordan said, &#8220;it&#8217;s unequivocally weird.&#8221; Like, unequivocally unequivocally weird. </p>
<p>The full story can be found on <a href="http://www.joystiq.com/2010/03/17/impressions-sam-and-max-the-devils-playhouse-the-penal-zone/" title="Impressions: Sam &#38; Max: The Devil's Playhouse - The Penal Zone (PS3)" target="_blank">Joystiq</a></p>
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		<title>The Light and How to Swing It: Ret tips from the healer</title>
		<link>http://createbacklinks.info/game/the-light-and-how-to-swing-it-ret-tips-from-the-healer</link>
		<comments>http://createbacklinks.info/game/the-light-and-how-to-swing-it-ret-tips-from-the-healer#comments</comments>
		<pubDate>Thu, 18 Mar 2010 01:00:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[WoW.com]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[retribution]]></category>
		<category><![CDATA[talent]]></category>
		<category><![CDATA[talents]]></category>
		<category><![CDATA[wow-paladins]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/the-light-and-how-to-swing-it-ret-tips-from-the-healer</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/the-light-and-how-to-swing-it-ret-tips-from-the-healer><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/ccc7d8646cdps-yo.jpg-90x47.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/> With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown. At least, he usually does. But Gregg's a little pre-occupied this week. Therefore, Matt Low will be stepping in temporarily to handle some retribution goodness! No one expected me to write this column. And I mean no one . What does a healing priest know about dealing damage? ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/ccc7d8646cdps-yo.jpg-90x47.jpg" /></p>
<p> With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown. At least, he customarily does. But Gregg&#8217;s a small pre-occupied this week. Therefore, Matt Low will be stepping in at the moment to hoop a little atonement goodness! No one approaching me to write this column. And I meant no one . What does a healing clergyman know about traffic damage? </p>
<p>The full story can be found on <a href="http://www.wow.com/2010/03/17/the-light-and-how-to-swing-it-ret-tips-from-the-healer/" title="The Light and How to Swing It: Ret tips from the healer" target="_blank">WoW.com</a></p>
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		<title>Yep, there&#8217;s a world map in Final Fantasy Versus XIII</title>
		<link>http://createbacklinks.info/game/yep-theres-a-world-map-in-final-fantasy-versus-xiii</link>
		<comments>http://createbacklinks.info/game/yep-theres-a-world-map-in-final-fantasy-versus-xiii#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:45:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Joystiq Playstation]]></category>
		<category><![CDATA[airship]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[Joystiq]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/yep-theres-a-world-map-in-final-fantasy-versus-xiii</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/yep-theres-a-world-map-in-final-fantasy-versus-xiii><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/eb9ba1faf3rshipt.jpg-90x44.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-playstation.png" width="16" height="16" alt="" title="Joystiq Playstation" /><br/> With Final Fantasy XIII finally done and in stores, Square Enix fans are now scouring the internet for the next big project in the Final Fantasy series: The still-PS3-exclusive Final Fantasy Versus XIII . Character designer and director Tetsuya Nomura was interviewed on Twitter, an appropriate venue that forces brevity and a general lack of detail. According to Nomura (as translated by Andriasang ), " not everything is connected together" in Versus , "so the various areas have different levels of progress." He did manage to reveal at least two facts about the upcoming game: "You can fly across the world map in an air ship." Adding both world maps and controllable air ships should help appease Final Fantasy fans disappointed by their absence in XIII . While Versus represents a spin-off for the franchise, it sounds like it may be closer to a traditional FF experience than its counterpart. For hardcore Square Enix fans, that news alone should be enough to restart the long wait to the next Final Fantasy game. Yep, there's a world map in Final Fantasy Versus XIII originally appeared on Joystiq Playstation on Wed, 17 Mar 2010 19:45:00 EST. ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-playstation.png" width="16" height="16" alt="" title="Joystiq Playstation" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/eb9ba1faf3rshipt.jpg-90x44.jpg" /></p>
<p> With Final Fantasy XIII eventually finished and in stores, Square Enix fans have been right away scouring the internet for the subsequent big plan in the Final Fantasy series: The still-PS3-exclusive Final Fantasy Versus XIII . Character engineer and executive Tetsuya Nomura was interviewed on Twitter, an suitable venue which forces abruptness and a ubiquitous miss of detail. According to Nomura (as translated by Andriasang ), &#8221; not all is continuous together&#8221; in Versus , &#8220;so the assorted areas have opposite levels of progress.&#8221; He did conduct to exhibit at slightest dual contribution about the arriving game: &#8220;You can fly opposite the universe map in an air ship.&#8221; Adding both universe maps and controllable air ships should assistance damp Final Fantasy fans unhappy by their deficiency in XIII . While Versus represents a spin-off for the franchise, it sounds similar to it might be closer to a normal FF knowledge than the counterpart. For hardcore Square Enix fans, which headlines alone should be sufficient to restart the prolonged wait for to the subsequent Final Fantasy game. Yep, there&#8217;s a universe map in Final Fantasy Versus XIII creatively appeared on Joystiq Playstation on Wed, seventeen March 2010 19:45:00 EST. </p>
<p>The full story can be found on <a href="http://playstation.joystiq.com/2010/03/17/yep-theres-a-world-map-in-final-fantasy-versus-xiii/" title="Yep, there's a universe map in Final Fantasy Versus XIII" target="_blank">Xbox Playstation</a></p>
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		<title>Current plans for the WoW TCG</title>
		<link>http://createbacklinks.info/game/current-plans-for-the-wow-tcg</link>
		<comments>http://createbacklinks.info/game/current-plans-for-the-wow-tcg#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:30:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[WoW.com]]></category>
		<category><![CDATA[MMO-Champion]]></category>
		<category><![CDATA[north-america]]></category>
		<category><![CDATA[upper-deck]]></category>
		<category><![CDATA[wrathgate]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/current-plans-for-the-wow-tcg</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/current-plans-for-the-wow-tcg><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/d4ba98d20c020035.jpg-90x55.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/> If you're curious as to the fate of the WoW TCG, then check out this official statement by Bornakk . While the future of the TCG has been questionable since since Upper Deck had parted ways with Blizzard , that doesn't mean the TCG is going to end . The upcoming Wrathgate and Icecrown expansions are still on pace for the spring and summer. Realm Championships will still happen this weekend around North America, and all announced prizes will still be awarded (but trophies will not be ready yet). For the full list of North American locations, check out that same thread . Filed under: News items , WoW TCG Current plans for the WoW TCG originally appeared on WoW.com on Wed, 17 Mar 2010 19:30:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/d4ba98d20c020035.jpg-90x55.jpg" /></p>
<p> If you&#8217;re extraordinary as to the predestine of the WoW TCG, afterwards check out this central matter by Bornakk . While the destiny of the TCG has been controversial given given Upper Deck had split ways with Blizzard , which doesn&#8217;t meant the TCG is going to finish . The arriving Wrathgate and Icecrown expansions have been still on gait for the open and summer. Realm Championships will still occur this week end around North America, and all voiced prizes will still be awarded (but trophies will not be ready yet). For the full list of North American locations, check out which same thread . Filed under: News equipment , WoW TCG Current skeleton for the WoW TCG creatively appeared on WoW.com on Wed, seventeen March 2010 19:30:00 EST. Please see the conditions for operate of feeds . Permalink </p>
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		<title>Natal Has At Least One Sega Project On Board For E3, &quot;Several&quot; More Later [Xbox 360]</title>
		<link>http://createbacklinks.info/game/natal-has-at-least-one-sega-project-on-board-for-e3-several-more-later-xbox-360</link>
		<comments>http://createbacklinks.info/game/natal-has-at-least-one-sega-project-on-board-for-e3-several-more-later-xbox-360#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:00:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mike hayes]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/natal-has-at-least-one-sega-project-on-board-for-e3-several-more-later-xbox-360</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/natal-has-at-least-one-sega-project-on-board-for-e3-several-more-later-xbox-360><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/180c4941cfnatal.jpg-86x65.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/Kotuka.png" width="16" height="16" alt="" title="Kotaku" /><br/> Sony has already showed its hand in the upcoming motion control battle, debuting playable PlayStation Move games at GDC last week. Looks like we'll see Microsoft's response with at least one Sega game in tow at E3. More]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/Kotuka.png" width="16" height="16" alt="" title="Kotaku" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/180c4941cfnatal.jpg-86x65.jpg" /></p>
<p> Sony has already showed the palm in the arriving suit carry out battle, debuting playable PlayStation Move games at GDC final week. Looks similar to we&#8217;ll see Microsoft&#8217;s reply with at slightest one Sega diversion in draw at E3. More</p>
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		<title>New EA Sports MMA trailer starts a fight</title>
		<link>http://createbacklinks.info/game/new-ea-sports-mma-trailer-starts-a-fight</link>
		<comments>http://createbacklinks.info/game/new-ea-sports-mma-trailer-starts-a-fight#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:00:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[Joystiq Xbox]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[ea sports]]></category>
		<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/new-ea-sports-mma-trailer-starts-a-fight</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/new-ea-sports-mma-trailer-starts-a-fight><img src= class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-xbox.png" width="16" height="16" alt="" title="Joystiq Xbox" /><br/> "Now it's a fight," this new trailer for EA Sports MMA proudly proclaims. And it's true -- EA Sports has a huge fight ahead of it. Not only is EA Sports MMA a latecomer to the genre, it's missing the UFC license and some of the biggest fighters in the business. Still, the game looks to stay true to its promise of showcasing "authentic Strikeforce environments," and the animation does look particularly good (and very reminiscent of the Fight Night series). Still, it's hard to know if EA Sports has what it takes to go up against THQ in the MMA arena. Will EA get its foot in the ring, or will it be KO'd before the fight even begins? ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/joystiq-xbox.png" width="16" height="16" alt="" title="Joystiq Xbox" /><br/><p><img src="" /></p>
<p> &#8220;Now it&#8217;s a fight,&#8221; this latest trailer for EA Sports MMA proudly proclaims. And it&#8217;s loyal &#8212; EA Sports has a outrageous quarrel forward of it. Not usually is EA Sports MMA a latecomer to the genre, it&#8217;s blank the UFC permit and a little of the greatest fighters in the business. Still, the diversion looks to stay loyal to the guarantee of showcasing &#8220;authentic Strikeforce environments,&#8221; and the existence does demeanour quite great (and really suggestive of the Fight Night series). Still, it&#8217;s tough to know if EA Sports has what it takes to go up opposite THQ in the MMA arena. Will EA get the feet in the ring, or will it be KO&#8217;d prior to the quarrel even begins? </p>
<p>The full story can be found on <a href="http://www.joystiq.com/2010/03/17/new-ea-sports-mma-trailer-starts-a-fight/" title="New EA Sports MMA trailer starts a fight" target="_blank">Xbox Joystiq</a></p>
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		<title>Two Bosses Enter: Tyrannus tyrannizes Krick and Ick; Falric faces Paletress</title>
		<link>http://createbacklinks.info/game/two-bosses-enter-tyrannus-tyrannizes-krick-and-ick-falric-faces-paletress</link>
		<comments>http://createbacklinks.info/game/two-bosses-enter-tyrannus-tyrannizes-krick-and-ick-falric-faces-paletress#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:00:00 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[WoW.com]]></category>
		<category><![CDATA[bosses-enter]]></category>
		<category><![CDATA[falric]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[wow-bosses]]></category>
		<category><![CDATA[wow-lore]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/two-bosses-enter-tyrannus-tyrannizes-krick-and-ick-falric-faces-paletress</guid>
		<description><![CDATA[<a href=http://createbacklinks.info/game/two-bosses-enter-tyrannus-tyrannizes-krick-and-ick-falric-faces-paletress><img src=http://createbacklinks.info/game/wp-content/uploads/2010/03/093f4f11ffetress.jpg-90x38.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/> Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. It's a brand new season and a brand new format, introducing judges from WoW.com and the WoW community at large -- and of course, your votes. Grab a seat, and let's get ready to rumble! The Thunderdome's no Bartertown, Krick and Ick are no Master Blaster ... and as many expected, Scourgelord Tyrannus dominated this week's Two Bosses fantasy deathmatch. More than three-quarters of the spectators anointed the Scourgelord with the victor's crown. The judges tied it up for Tyrannus as well, leaving the path clear for what's shaping up to be an intriguing match, Falric vs. Argent Confessor Paletress. ]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/wow.png" width="16" height="16" alt="" title="WoW.com" /><br/><p><img src="http://createbacklinks.info/game/wp-content/uploads/2010/03/093f4f11ffetress.jpg-90x38.jpg" /></p>
<p> Two Bosses Enter &#8230; but usually One Boss Leaves, in WoW.com&#8217;s array of anticipation genocide matches. It&#8217;s a code latest deteriorate and a code latest format, introducing judges from WoW.com and the WoW village at large &#8212; and of course, your votes. Grab a seat, and let&#8217;s get ready to rumble! The Thunderdome&#8217;s no Bartertown, Krick and Ick have been no Master Blaster &#8230; and as most expected, Scourgelord Tyrannus dominated this week&#8217;s Two Bosses anticipation deathmatch. More than three-quarters of the spectators anointed the Scourgelord with the victor&#8217;s crown. The judges scored equally it up for Tyrannus as well, withdrawal the trail transparent for what&#8217;s moulding up to be an appealing match, Falric vs. Argent Confessor Paletress. </p>
<p>The full story can be found on <a href="http://www.wow.com/2010/03/17/two-bosses-enter-tyrannus-tyrannizes-krick-and-ick-falric-face/" title="Two Bosses Enter: Tyrannus tyrannizes Krick and Ick; Falric faces Paletress" target="_blank">WoW.com</a></p>
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		<title>Hidden God of War 3 Feature</title>
		<link>http://createbacklinks.info/game/hidden-god-of-war-3-feature</link>
		<comments>http://createbacklinks.info/game/hidden-god-of-war-3-feature#comments</comments>
		<pubDate>Wed, 17 Mar 2010 23:55:50 +0000</pubDate>
		<dc:creator>Husky</dc:creator>
				<category><![CDATA[N4G]]></category>
		<category><![CDATA[even-touched]]></category>
		<category><![CDATA[hidden-feature]]></category>
		<category><![CDATA[other-segments]]></category>
		<category><![CDATA[segments]]></category>

		<guid isPermaLink="false">http://createbacklinks.info/game/hidden-god-of-war-3-feature</guid>
		<description><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/N4G.png" width="16" height="16" alt="" title="N4G" /><br/>Ironstarmovement write: "While many of you haven't even touched other segments of your PS3's XMB since God of War 3 released, there is a hidden feature I'm sure many of you would love to hear about."]]></description>
			<content:encoded><![CDATA[<img src="http://createbacklinks.info/game/wp-content/uploads/N4G.png" width="16" height="16" alt="" title="N4G" /><br/><p>Ironstarmovement write: &#8220;While most of you haven&#8217;t even overwhelmed alternative segments of your PS3&#8217;s XMB given God of War 3 released, there is a dark underline I&#8217;m certain most of you would love to listen to about.&#8221;</p>
<p>The full story can be found on <a href="http://www.n4g.com/News-493429.aspx" title="Hidden God of War 3 Feature" target="_blank">N4G</a></p>
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